With the new game announced, Stronghold, we are working hard at dissecting the rule book and getting a concept ready to be built. We've broken off into two groups each set on looking at one section of the robot, these include offense, and defense. Our current plan is to shoot high but stay low. We want a fast and versatile small robot that can achieve the higher of the two shots. This year host an even greater challenge, an ever changing field. Something not done in the past, the field will change in between each round. One piece will stay the same but the audience gets to vote on one of the obstacles set on the course and the alliance will get to choose the rest of their defenses, they should be strategic about it and look for weaknesses in the enemies designs. We can't wait to start the build and are even more excited to compete and (hopefully) reign supreme!